November 2006
Monthly Archive
Mon 13 Nov 2006
Posted by liucougar under
dojo[2] Comments
Sometime ago, someone
asked about smoothscroll support in dojo. While working on index list of Editor2, I found myself in the position of requiring such a mechanism, so that rather than jumping to an element, scrolling smoothly to the element gives user a better feeling of context.
Rather than implementing a widget directly, as asked for in the linked post, a dojo.lfx animation shall be created first. Although the core of the smoothScroll is simple to figure out, I had little knowledge about the dojo.lfx code base. After inspecting dojo.lfx.html.propertyAnimation and resource dojo.lfx.Animation, I got the idea of what the animation framework dojo.lfx provides.
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Fri 10 Nov 2006
Posted by liucougar under
LifeNo Comments
I registered
www.liucougar.net domain name 3 days ago, but I had to call
active 24 custom service to have my domain name activated: due to some unknown reasons, my order was canceled by one of their agency!
Anyway it should be ok now.
Tue 7 Nov 2006
Posted by liucougar under
dojoNo Comments
Here is the latest FCKeditor style toolbar package for dojo Editor2. Please follow the
instructions to install it.
ChangeLog:
- Updated to latest dojo trunk format
- A new sample file which demonstrate how to use this style with Editor2 (it can be found at src/widget/templates/Editor2/test_FCKstyle.html after you unzip the package in the current dir)
- In the sample file, several plugins are enabled by default.
You can try an
online demo.
Wed 1 Nov 2006
Posted by liucougar under
dojo[14] Comments
Some improvements are just
committed to dojo Editor2 in trunk. Although dojo 0.4.1 release (which is the trunk will be) generally should not break API compatibilities, as these changes only affect the new part of the Editor2 API (compared to 0.3.1 Editor2), and which is just released with dojo 0.4.0 one week ago, so we decided that an exception can be made for the Editor2 in this case.
As dicussed in
my previous blog, some significant modification are merged in with the patch. I will briefly go through the steps required to port an Editor2 plugin written for 0.4 to the latest trunk format, then state other improvements introduced with this commit.
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